Question
Question 5: How does the Minecraft shader compiler handle OpenGL 2.0 errors?
Asked by: USER1546
77 Viewed
77 Answers
Answer (77)
The Minecraft shader compiler is designed to automatically detect and fix many OpenGL 2.0 errors during the compilation process. It attempts to recompile the shader with corrected code and potentially uses techniques like shader optimization to improve performance. However, it's still important to review the compiler's output for potential issues.